Deconstructing the Elements with 3ds Max
3ds Max中是領(lǐng)先的3D建模,動(dòng)畫和渲染解決方案。這本書的獨(dú)特的教程方法允許讀者得知每個(gè)3D藝術(shù)家需要學(xué)習(xí)的創(chuàng)建的土,氣,火,水等地球的元素,創(chuàng)造CG環(huán)境的基本技術(shù)。無(wú)需額外的插件。德雷珀研究現(xiàn)實(shí)世界,然后用3DS max模擬獨(dú)特的方法。
“解構(gòu)元素”讓藝術(shù)家們能夠重新使用Autodesk?3DS MAX再現(xiàn)自然效果。這個(gè)新版本擁有全新的教程。筆者分享了他的專業(yè)見解,詳細(xì)介紹每個(gè)效果的如何實(shí)現(xiàn),確保讀者所涉及的所有過(guò)程都能完整的理解。
3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth, air, fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simulates it with 3ds Max -a unique approach that reflects classical art training.
"Deconstructing the Elements" allows artists to recreate natural effects using Autodesk? 3ds Max?. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight, detailing the how and why of each effect, ensuring the reader a complete understanding of all the processes involved.
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