KnaldTech Lys v1.0.0 Final Beta iND
Lys是一個超快速的GPU渲染解決方案,設(shè)置HDR基于圖像的照明的全景,球體或2D立方體貼圖跨源紋理產(chǎn)生物體的照明和反射。
使用Lys轉(zhuǎn)換,操作和調(diào)整實時的源圖像的能力,產(chǎn)生光暈,光照和鏡面效果,使用GGX,高斯鏡面,全自動BRDF,MIP映射用戶配置不同的反射強度或粗糙度,Lys可以幫助給確保你的項目的HDR照明流程是最好的。
Lys is an ultra-fast GPU powered solution that sets the standard for generating Radiance, Irradiance and Specular textures from panoramic, Sphere or 2d cube map cross source textures for use with HDR Image Based Lighting.
With the ability to convert, manipulate and tweak your source images in real-time, generate Radiance, Irradiance and Specular textures on the fly and choose between Cosine weighted, GGX and Gaussian specular terms with fully automated BRDF convolved MIP maps with user configurable varying Specular Power or Roughness, Lys can help give you the tools and functionality that you need to ensure that your project’s HDR Image based lighting pipeline is the best that it can be.
描述:
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