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UnrealEngine4 - Dungeon Architect 1.4.0
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UnrealEngine4 - Dungeon Architect 1.4.0


Dungeon Architect 地牢建筑師是一個插件,擴展了UE4編輯器來幫助簡化游戲地圖的創(chuàng)造過程。

特點:


  • 有各種可調參數(shù),單擊程序建立龐大的地圖。

  • 手動設計的布局,更具有藝術性的控制與自定義編輯器工具(筆刷工具,容積編輯等),并有插件自動建立周圍的環(huán)境。

  • 用一個強大的基于圖形的主題編輯器定義你的外觀和感覺。這可以讓你在網格被這個插件來自動填充,來建造周圍的墻壁、地板、門、樓梯等)

  • 項目文件保存為單獨的數(shù)據(jù)資產,因此他們可以重復使用在項目之間或可以換其他的主題文件徹底修改。

  • 在同一地圖上支持多個主題。

  • 支持高度的變化,使他們更有趣!

  • 全部源代碼


Dungeon Architect is a plugin that extends the UE4 Editor to help streamline the level creation process.

Features:
Build vast levels procedurally with a single click with various tweakable parameter, either at design time or at runtime.
Manually design the layout of your levels for more artistic control with custom editor tools (Paint Brush Tool, Volumes etc) , and have the plugin automatically build the environment around it
Define the look and feel of your level using a powerful Graph based Theme Editor. This lets you instruct the plugin on the meshes and actors to populate around the level as it is being built (around walls, floor, doors, stairs etc)
Theme files are saved as separate data asset so they can be reused between projects or can be swapped with other theme files to completely change the look
Supports multiple themes on the same map. For e.g. Wood based architecture in one area, stone based in a nearby area. Override the theme on any part of your level using a custom volume actor
Supports height variations on the level to make them more interesting!

Full C++ source code access


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描述:

標簽: ue4 插件 虛幻 游戲引擎
分類:資源 > 3D資源 > Unreal Engine 資源
發(fā)布:CGer | 查看: | 發(fā)表時間:2016/1/3 15:51:53 | 更新時間:2025/4/5 8:36:41

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