SolidAngle Maya To Arnold (MtoA) v0.25.2 For Maya 2012 - 2014
SolidAngle Maya To Arnold (MtoA) v1.0.0 For Maya 2013 - 2014 Win64
SolidAngle Maya To Arnold (MtoA) v1.0.0 RC1 For Maya 2013 - 2014
SolidAngle Maya To Arnold (MtoA) v1.0.0 RC1 For Maya 2013 - 2014
SolidAngle Maya To Arnold (MtoA) v1.0.0 RC3 For Maya 2013 - 2014
SolidAngle Maya To Arnold (MtoA) v1.0.0.1 For Maya 2012 - 2014
SolidAngle Maya To Arnold MtoA v1.0.0.2 2012-2014 win
Solidangle Maya to Arnold V0.25 2012-2014 OSX
shave-MtoA-1.1.0.3-windows-2012
shave-MtoA-1.1.0.3-windows-2013
shave-MtoA-1.1.0.3-windows-2013.5
shave-MtoA-1.1.0.3-windows-2014
SolidAngle Maya To Arnold v1.1.0.3 For Maya 2014 - 2015 Win64
MtoA1.2.1.0
SolidAngle Maya To Arnold (MtoA) 1.1.0.4 for Maya 2012 - 2015 WIN
MtoA 1.1.0.4 darwin 2015 linux
MtoA 1.0.0.2 OSX
SolidAngle Maya To Arnold (MtoA) 1.1.1.0 for Maya 2015 Win64
SolidAngle MtoA v1.1.1.1 for Maya 2015 OSX
SolidAngle MtoA 1.2.3.1 for Maya 2015-2016 WIN
SolidAngle MtoA 1.2.3.1 For Maya 2014-2016 WinMaclinux
Arnold for Maya v1.1.2.1 2014 - 2015 and Softimage v3.3 2014 - 2015 Win64
Arnold for Maya v1.2.0.2 2014 & 2015 and Softimage v3.4.0 2014 &2015
SolidAngle MtoA 1.2.2.0-2015-2016 WIN
SolidAngle MtoA 1.2.2.0 for Maya 2015-2016 Mac OSX
SolidAngle MtoA 1.2.3.0 For Maya 2015-2016 WIN
Solid Angle Maya To Arnold v1.2.4.3 For Maya 2014-16 WinMacLinux
SolidAngle MtoA v1.2.5 for Maya 2014 & 2016 Win
Solid Angle Maya To Arnold v1.2.6.1 For Maya 2014-2016 (Win-Mac-Lnx)
SolidAngle MtoA 1.2.7.0 For Maya 2014-2016 WIN
SolidAngle Maya to Arnold v1.2.7.2 WinMacLinux
SolidAngle MtoA 1.2.7.3 For Maya 2015-2016 Ext2 Win
SolidAngle MtoA-1.2.7.3-20165
SolidAngle Arnold for Maya 1.2.7.3 2016.5 WIN EXT2
SolidAngle MtoA 1.3.1.0 For Maya 2015-2017 Win64
Solid Angle Maya To Arnold v1.3.1 For Maya 017 OSX
Solid Angle Maya To Arnold v1.3.1 For Maya 2017 LINUX-AMPED
SolidAngle MtoA 1.3.1.0 for Maya 2014-2017 Win
MtoA-1.3.1.1-2017 Update 1
SolidAngle Maya to Arnold v1.3.1.1 for Maya 2015-17 WinMacLin
SolidAngle MtoA v1.3.1.2 for Maya 2015-2017 Win
MtoA v1.4.0 win mac linux
SolidAngle MtoA 1.4.1 For Maya 2015-2017 WinMac
SolidAngle Maya to Arnold v1.4.1.1 for Maya 2016 to 2016.5 Win
SolidAngle Maya to Arnold v1.4.2 for Maya 2016.5 - 2017 Win
SolidAngle Maya to Arnold v1.4.2.2 for Maya 2015 to 2017 WinMacLnx
Solid Angle Maya to Arnold v2.0 Maya WinMac
Solid Angle Maya to Arnold v2.0.0.1 For Maya 2015 - 2017 WinMacLnx
Solid Angle Maya to Arnold 2.0.1 for Maya 2018
SolidAngle MtoA 2.0.2 2016-2018 [WIN] [NoRLM]
SolidAngle Maya to Arnold v2.0.2.2 for Maya 2018 WinMacLnx
Solid Angle Maya to Arnold v2.0.2.3 Maya 2016 - 2018 WinMacLnx
Solid Angle Maya to Arnold 2.0.2.4 for Maya 2016-2018 Win
Solid Angle Maya To Arnold 2.1.0.1 for Maya 2016-2018
Solid Angle Maya to Arnold v2.1.0.2 For Maya 2016 - 2018 WinMacLnx
Solid Angle Maya to Arnold v2.1.0.3 Maya 2016 - 2018 WinMacLnx
Solid Angle Maya To Arnold v3.0.0.2 For Maya 2017-Maya 2018 Win
Solid Angle Maya To Arnold v3.0.1 For Maya 2018 WinMac
Solid Angle Maya to Arnold v3.0.1.1 Maya 2016.5 - 2018 WinMacLnx
SolidAngle MtoA 3.1.0 2016-2018 Win
Solid Angle Maya To Arnold v3.1.1 For Maya 2016-2018 Win
Solid Angle Maya To Arnold v3.1.2 For Maya 2016-2018 Win
Solid Angle Maya To Arnold v3.1.2.1 For Maya 2019 Win
Solid Angle Maya To Arnold v3.2.0 For Maya 2017-2019 WinMacLnx
Solid Angle Maya To Arnold v3.2.0.1 For Maya 2017-2019 WinMacLnx
Solid Angle Maya To Arnold v3.2.0.2 For Maya 2017-2019 Win_Mac_Lnx
Solid Angle Maya To Arnold 3.2.1 for Maya 2017-2019 Win
Solid Angle Maya To Arnold .v3.2.1.1 2017-2019 Win Mac Linux
Solid Angle Maya To Arnold v3.3.0 For Maya 2019
Solid Angle Maya To Arnold 3.3.0.1
Solid Angle Maya To Arnold v4.0.1.0 Maya 2018-2020
Solid Angle Maya To Arnold v4.0.2 noRLM - 2018-2020 [WIN MAC LINUX]
Arnold 6 - Maya to Arnold v4.0.3 2018-2020 [WIN MAC LINUX]
Arnold for Maya 2018 2019 2020 4.0.4 - NoRLM - WIN
Solid Angle Arnold To Maya 2018-2020 v4.1.0 [WIN]
Solid Angle Maya To Arnold v4.2.0 For Maya 2018 LINUX AMPED
Solid Angle Maya To Arnold v4.2.0 For Maya 2018 Win AMPED
Solid Angle Maya To Arnold v4.2.0 For Maya 2019 MACOSX AMPED
Solid Angle Maya To Arnold v4.2.0 For Maya 2020 MACOSX AMPED
Solid Angle Maya To Arnold v4.2.0 For Maya 2020 Win AMPED
Solid Angle Maya To Arnold v4.2.1.1 for Maya 2018 - 2022 Win x64
Solid Angle Maya To Arnold v4.2.2 for Maya 2019 - 2022 Win x64
Solid Angle Arnold v4.2.4 for Maya for Maya 2019 - 2022 Win x64
Solid Angle Arnold v5.0.0 for Maya 2019 - 2022 Win x64
Arnold for Maya 5.0.0 for Maya 2019 - 2022 Win x64 NoLM
Solid Angle Arnold v5.0.0.2 for Maya 2019 - 2022 Win x64
Solid Angle Arnold for Maya v5.0.0.3 for Maya 2019-2022 Win x64
Solid Angle Arnold v5.1.1.1 for Maya 2020 - 2023 Win x64
Solid Angle Arnold for Maya v5.1.1.1 for Maya 2023 Win x64
Arnold v5.1.3.1 for Maya 2020 - 2023 Win x64
Solid Angle Arnold v5.1.3.1 for Maya 2020 to 2023 WIN
Arnold v5.2.0 for Maya 2020 - 2023 Win x64
Arnold for Maya v5.2.2 (x64) 2020 2022 2023
Arnold for Maya 5.2.2.4 [WINNoLM]
Arnold for Maya 5.3.5.2 (2022-2024) [Win]
Arnold for Maya 5.3.5.3
Solidangle Arnold for Maya 5.4.1
Solidangle Arnold for Maya 5.4.1.2
Solidangle Arnold for Maya 5.4.2
Arnold for Maya 5.4.2.1 (2023-2025) [Win]
Arnold for Maya 5.4.3
Arnold for Maya 5.4.3.1
Arnold for Maya 5.4.4
Arnold for Maya 5.4.5
Arnold for Maya 5.4.6
Arnold for Maya 5.4.7
Arnold for Maya 5.4.7.1
Arnold for Maya 5.4.8 (2023-2025) [Win]
Arnold for Maya 5.5.1
Arnold for maya(或mtoa)從maya的標準界面提供到arnold渲染器的橋梁。
Arnold阿諾德是一種高級的蒙特卡洛光線跟蹤渲染器,為滿足動畫和視覺效果的需要而設計的。
阿諾德最初是與索尼影業ImageWorks共同開發的,現在是他們的主要渲染器,目前在全球300多家工作室使用,包括ILM、FrameStore、MPC、The Mill和Digic Pictures。阿諾德是《怪物屋》和《多云》等數十部電影的主要渲染者。
它在Linux、Windows和Mac OS X上作為獨立渲染器提供,并支持適用于瑪雅、3ds Max、胡迪尼、Cinema 4D和Katana的插件。它是用于maya和3ds Max的內置交互式渲染器。
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, with supported plug-ins for Maya, 3ds Max, Houdini, Cinema 4D, and Katana. It is the built-in interactive renderer for Maya and 3ds Max.
描述:
標簽: 渲染器 渲染引擎 渲染插件 渲染接口 阿諾德 Solid Angle 瑪雅 maya○ 因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯系站長】 |
常見問題,點擊查詢: | ||
●CGer(Cg兒)資源下載幫助 | ||
●資源名詞解釋 | ||
●注冊/登陸問題 | ||
●充值出錯/修改密碼/忘記密碼 | ||
●充值贈送系統 | ||
●文件解壓出錯/解壓密碼 | ||
●Payment with Paypal | ||
●哪些資源會被列為付費資源 | ||
●為何要充值解鎖 | ||
●免責條款 | ||
●聯系站長(聯系站長前請先仔細閱讀 免責條款 ,網站只提供資源,不提供軟件安裝等服務!) |