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arnold for softimage(或sitoa)提供了一個從標準softimage接口到arnold渲染器的橋梁。
Arnold for Softimage (or SItoA) provides a bridge to the Arnold renderer from within the standard Softimage interface.
arnold阿諾德是一種高級的蒙特卡洛光線跟蹤渲染器,為滿足動畫和視覺效果的需要而設計的。
阿諾德最初是與索尼影業ImageWorks共同開發的,現在是他們的主要渲染器,目前在全球300多家工作室使用,包括ILM、FrameStore、MPC、The Mill和Digic Pictures。阿諾德是《怪物屋》和《多云》等數十部電影的主要渲染者。
它在Linux、Windows和Mac OS X上作為獨立渲染器提供,并支持適用于瑪雅、3ds Max、胡迪尼、Cinema 4D和Katana的插件。它是用于maya和3ds Max的內置交互式渲染器。
Arnold
is an advanced Monte Carlo ray tracing renderer built for the demands
of feature-length animation and visual effects. Originally co-developed
with Sony Pictures Imageworks and now their main renderer, Arnold is
used at over 300 studios worldwide including ILM, Framestore, MPC, The
Mill and Digic Pictures. Arnold was the primary renderer on dozens of
films from Monster House and Cloudy with a Chance of Meatballs to
Pacific Rim and Gravity. It is available as a standalone renderer on
Linux, Windows and Mac OS X, with supported plug-ins for Maya, 3ds Max,
Houdini, Cinema 4D, and Katana. It is the built-in interactive renderer
for Maya and 3ds Max.
描述:
標簽: 渲染器 渲染引擎 渲染插件 渲染接口 阿諾德 Solid Angle Softimage○ 因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯系站長】 |
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