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Autodesk Maya Bonus Tools
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Autodesk Maya Bonus Tools 2017-2020


Bonus Tools 2019/2020是有用的Maya腳本和插件的免費(fèi)集合。安裝Bonus Tools后,Maya主菜單的末尾將添加一個(gè)附加的下拉菜單。此菜單可方便地訪問(wèn)各種日常使用的工具和實(shí)用程序。Maya獎(jiǎng)勵(lì)工具已組織模仿標(biāo)準(zhǔn)Maya菜單集的布局。每個(gè)子菜單都包含許多相關(guān)的工具。每個(gè)菜單都可以像標(biāo)準(zhǔn)的Maya菜單一樣被撕下并浮動(dòng)。


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Description

Bonus Tools 2019/2020 is a free collection of useful Maya scripts and plug-ins. After installing Bonus Tools, an additional pull-down menu will be added to the end of the main Maya menu. This menu provides easy access to a variety of tools and utilities for daily use. Maya Bonus Tools has been organized to mimic the layout of the standard Maya menu sets. Each sub-menu contains a number of related tools. Each of these can be torn off and floated just like standard Maya menus.

 

Note: Due to the close timing of the releases, this update to BonusTools is supported for both Maya 2019 and Maya 2020. This means that new features added in this update will be available in both versions of Maya. However, if you have an older version of BonusTools installed for Maya 2019 you will need to uninstall it in order to use the updated tools from this version. 

 

New Tools in BonusTools 2019/2020

 

Create -> Locator at Custom Pivot Axis 

Modify -> Proportional Placement Tool 

Modify -> Stack / Align Objects 

Modify -> Offset Transforms 

Modify -> Randomize Transforms (Basic) 

Display -> Enable Popup Help 

Modeling -> Flatten Component (Basic) 

Rigging -> Create Joint at Custom Pivot Axis 

Rigging -> Create Circle Control 

Rigging -> Performance Utilities -> Profile One Frame 

Rendering -> Clean up Mental Ray Nodes 

 

Updated Tools in BonusTools 2019/2020

 

Create -> Mesh Locator 

Modify -> Bounding Box Scale 

Display -> Poly Volume 

Window -> Attribute Collection 

Window -> LayoutTools Browser 

Window -> Scene Annotation 

Modeling -> Curve to Ribbon Mesh 

Modeling -> Curve to Tube Mesh 

Modeling -> Flatten Component (Advanced) 

UV Editing -> Auto Unwrap UVs Tool 

UV Editing -> Align UV Shells 

Rigging -> Nudge Vertex Weights 

Rendering -> Assign Materials for Each Selected 

Rendering -> Add Object Transparency Attribute 

 

Note: In order to support the app from shared network drives the MAYA_PACKAGE_PATH environment variable needs to be set to point to the directory that contains PackageContents.xml.


描述:

標(biāo)簽: maya 瑪雅 插件 軟件 工具
分類:資源 > 軟件資源 > Maya 插件
發(fā)布:CGer | 查看: | 發(fā)表時(shí)間:2021/2/22 8:54:41 | 更新時(shí)間:2025/4/5 10:51:54

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