Digital-Tutors - Linear Workflow Rendering Strategies in 3ds Max
Digital-Tutors - 3ds Max線性工作流程渲染技巧教程
In this series of tutorials, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects.
在這個系列教程,您將學習如何極大地改善你的照明的真實度利用線性工作流程為你渲染的項目。
We will begin by explaining the purpose behind a linear workflow, and clarify how a linear workflow is used to get lighting results that are much more realistic.
我們將首先解釋線性工作流程的意義,明確如何使用線性工作流程使得照明的結果是更真實的。
From there, we will learn the various steps for setting up a linear workflow in 3ds Max, which include enabling the linear workflow toolset inside of 3ds Max, gamma-correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and lots of additional tips and techniques that will help you get much better lighting results with a lot less effort.
從這里,我們將學習不同的步驟來設置一個線性工作流在3ds Max里,包括開啟線性工作流工具集,伽馬校正圖像和紋理并顯示正確,保持一個適當的線性工作流程在合成階段,和很多額外的提示和技巧,將幫助你獲得更好的照明結果并省力得多。
描述:
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