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ADOBE AFTER EFFECTS的2D物理引擎。
Newton 3將逼真的物理效果帶到了AfterEffects中,使你的2D合成層像實體一樣相互作用 - 就像在現實世界中一樣。它提供了許多方法來控制對象的屬性,包括類型、密度、摩擦力、反彈度和速度。也可以更改世界屬性,例如重力。
更重要的是,牛頓3允許你在物體之間創建真實的關節,所以你可以很容易地創建復雜的運動。完成模擬后,將使用標準關鍵幀在After Effects中重新創建動畫,因此您可以根據自己的選擇調整計時。
THE 2D PHYSICS ENGINE FOR ADOBE AFTER EFFECTS
Newton 3 brings realistic physics to After Effects, making your 2D composition layers act like solid objects that interact with each other – just like in the real world. It gives you many ways to control the properties of your objects, including type, density, friction, bounciness and velocity. You can also change world properties, like gravity.
What’s more, Newton 3 allows you to create realistic joints between objects, so you can easily create complex motion. Once you complete your simulation, the animation is recreated in After Effects with standard keyframes, so you can adjust the timing however you choose. Easy, no?
描述:
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