Multiverse Pro v6.7.0 For Maya
Multiverse v7.1.0 For Maya 2019-2023
適用于所有Maya版本的產(chǎn)品級本機USD解決方案,具有完全的無損工作流程。Maya和DCCs之間的交互中心。
在設(shè)計上考慮到了易用性,使任何人都可以非破壞性地創(chuàng)作,布局和lookdev任何場景與分層USD資產(chǎn),組成,覆蓋。用于預(yù)覽和回放的基于Hydra的視口。Maya、Houdini或其他DCC應(yīng)用程序或游戲引擎之間的交互。所有主要渲染引擎的統(tǒng)一程序渲染工作流,具有低TTFP。
采用新的端到端多線程體系結(jié)構(gòu),從場景構(gòu)建到最終渲染。旨在提供一個簡單和合理的工作流程,藝術(shù)家在緊張的工作期限和預(yù)算。以用戶界面和用戶體驗為特色,清晰、周到、令人愉快。可以在任何規(guī)模的生產(chǎn)環(huán)境中部署,新的pythonapi易于使用和集成,抽象了大量的usdapi。
Production-grade native USD solution for all Maya versions, with a non-destructive workflow that is fully rendering agnostic. The inter-op hub between Maya ? DCCs in your pipeline.
Designed with ease of use in mind, enables anyone to non-destructively author, layout and lookdev any scene with layered USD assets, compositions, overrides. Hydra-based viewport for previews & playback. Inter-op between Maya, Houdini or other DCC apps or game engines. Unified procedural rendering workflow with low TTFP for all major render engines.
Powered by a new end-to-end multi-threaded architecture, from scene construction to final rendering. Designed to deliver an easy and logical workflow to artists under tight work deadlines and budgets. Featuring UI and UX that are clear, well thought and pleasant. Ready for deployment in production environments of any scale, with a new Python API that is straightforward to use and integrate, abstracting the vastness of the USD APIs.
描述:
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