MecaFig By Mecabricks - Blender
MecaFig附加組件允許您在Blender場景中導(dǎo)入完整綁定和材質(zhì)的樂高迷你雕像模型,用于渲染和動畫。
模型的每一部分都經(jīng)過了充分的建模,并盡可能忠實(shí)于原作。
借助MecaFig裝備的3D小部件和專用用戶界面,您可以設(shè)置雕像的姿勢并為其設(shè)置動畫。
它為您提供了兩種模式的選擇:復(fù)制迷你雕像實(shí)際運(yùn)動的剛性模式和允許您以非現(xiàn)實(shí)方式扭曲它的軟模式。
該插件還允許您在兩種移動骨骼的方法之間進(jìn)行選擇:FK模式(正向運(yùn)動學(xué))允許您獨(dú)立定位每個骨骼,IK模式(反向運(yùn)動學(xué))允許您通過IK控制器定位整個骨骼鏈。借助自動捕捉功能,您甚至可以輕松地在這兩種模式之間切換。
The MecaFig add-on allows you to import in your Blender scene a full-rigged and shaded LEGO? MiniFigurine for your renders and animations.
Each part of the figurine is fully modeled and as faithful as possible to the original.
The MecaFig Rig allows you to pose your figurine and animate it thanks to its 3D widgets and its dedicated user interface.
It offers you the choice between two modes: the RIGID mode that reproduces the actual movements of the MiniFigurine, and the SOFT mode that allows you to distort it in a non-realistic way. And this, for each part.
The rig also allows you to choose between two methods of moving bones: the FK mode (Forward Kinematics) that allows you to position each bone independently, and the IK mode (Inverse Kinematics) that allows you to position a whole bone chain thanks to an IK controller. You can even easily switch between these two modes thanks to the automatic snapping function.
The MecaFig Shader allows you to give to your figurine a realistic aspect.
It allows you to add a material to it, thanks to the Mecabricks Color Palette embded with the add-on, or to create your own. You can even add decoration and metalness maps from Mecabricks or, if you prefer, add your own.
The shader also allows you to add some wear to the figurine. Among the possibilities available, you can tamper the basic color, add grunge, scratches, dirt and fingerprints.
Note: the MecaFig Shader works both with Cycles and EEVEE. However, it is highly recommended to have a recent CG card for those who would like to use the shader with EEVEE.
描述:
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