Cgarena - 3D Cyborg Production with Rami Ali
在這個研討會上,Rami Ali演示了他用于創建復雜硬表面和有機3D模型的所有技術。本次研討會的關鍵工具是ZBrush,本次研討會涵蓋的一些技術包括筆刷雕刻、dynamesh、插入網格筆刷和曲線模式、布爾函數、面板循環、網格提取功能等。所涉及的其他技術包括可用于創建基礎網格和硬表面資源的長方體和多邊形建模。作為額外的獎勵,Rami還演示了如何在Keyshot中創建快速照片真實效果。
在這個教程里,Rami的目標是創造一個復雜的電子人角色,這個角色正在平臺上組裝和擴充。這一概念為硬表面和有機元素提供了廣泛的范圍。通過一系列的靈感參考,Rami演示了如何使用強大的建模技術直接在3D動態中構思他的想法。
In this workshop Rami Ali demonstrates all the techniques he uses to create complex hard-surface and organic 3D models. The key tool of this workshop is ZBrush and some of the techniques covered in this workshop include brush sculpting, dynamesh, insert-mesh brushes and curve mode, boolean functions, panel loops, mesh extract features and more. Other techniques covered include box and polygonal modeling that can be used to create base-meshes and hard surface assets. As an added bonus Rami also demonstrate how to create quick photo-real look-dev renders in Keyshot.
In this workshop Rami aims to create a complex cyborg character which is being assembled and augmented upon a platform. This concept provides a broad scope for hard surface and organic elements. Using series of inspiration references, Rami demonstrates the use of powerful modeling techniques to concept his idea directly in 3D on the fly.
描述:
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