MographPlus - V-Ray 5 Masterclass Your Complete Guide to V-Ray for 3ds Max [ENG-RUS] 42.7GB
Mographplus - V-Ray Masterclass Your Complete Guide to V-Ray 5 & 6 for 3ds Max 40.9GB
V-Ray 5/6 for 3ds Max 完全學習教程.
它有900分鐘,超過15個小時的點播視頻,共75節課,涵蓋了有關3ds Max V-Ray的所有內容,包括照明、材質、相機、渲染等。
本課程的重點是介紹大多數人可能不熟悉的新的現代工作流程,同時打破不再有任何意義但人們仍在使用的舊規范。
例如,你們中有多少人使用ACE?我很確定你們中沒有多少人。ACES極大地改善了顏色管理,大多數人都不知道如何在他們的工作流程中正確地實施它,我保證,在觀看課程后,你會對ACES有深入的了解。
或者,為什么我們仍然使用舊的著色器創建方法,其中包括通過輸入具體的反射值、菲涅耳等進行大量嘗試和錯誤?對每個人來說,一個更加精簡、定制的PBR工作流程不是更好、更現實、更容易嗎?
為什么我們仍然認為Irradiance Mapping是一個可行的GI解決方案,現在不是10年前,有更好的方法,你可以在整個過程中學習它們。
Hey folks, I’m very glad to bring you our new online course: "V-Ray 5 Masterclass: Your Complete Guide to V-Ray for 3ds Max".
It’s 900 minutes, more than 15 hours of on-demand videos in 75 lessons, covering everything about V-Ray for 3ds Max, including lighting, Materials, Cameras, rendering, etc.
Now, let’s see what we have in store for you, my focus for this course was to introduce new modern workflows that might not be familiar for most people and at the same time, break older norms that no longer make any sense but people still use them.
For example, how many of you use ACES? Pretty sure not many of you. ACES has improved color management by leaps and bounds and most people don’t know how to properly implement it in their workflows, I promise, you will gain a deep understanding of ACES after watching the course.
Or why are we still using the old way of shader creation which includes a lot of trials and errors by dialing very specific reflection amount, Fresnel amount and so on? wouldn’t a more streamlined, customized PBR workflow be better, more realistic and easier for everyone?
Or for god’s sake, why do we still consider Irradiance Mapping a viable GI solution, the last I checked, it is no longer 10 years ago, there are better ways and you’ll get to learn them throughout the course.
描述:
標簽: max vray 渲染 教程 技巧 材質 燈光○ 因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯系站長】 |
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