Artstation - Felix Ostwald - Texturing XYZ Multi Channel
用于Substance Painter 的 Texturing XYZ多通道智能材質(zhì)。
這種智能材質(zhì)使您可以在Substance Painter內(nèi)同時投影XYZ多通道貼圖!通過使用Substance Painter中的投影工具和高質(zhì)量的XYZ多通道面庫,在短時間內(nèi)重建超現(xiàn)實(shí)皮膚紋理非常簡單。
為什么我需要這種智能材料?
可以同時投影:顏色、置換、二級和三級貼圖
對您所做工作的即時視覺反饋,以及修復(fù)任何錯誤的可能性
高度和強(qiáng)度可調(diào)
不會覆蓋任何烘焙的常規(guī)詳細(xì)信息
支持1.2版以后的實(shí)用貼圖(血紅蛋白、黑色素和“鏡面反射”)
Texturing XYZ Multi Channel Smart Material for Substance Painter
This smart material gives you the possibility to project XYZ Multi-Channels maps inside Substance Painter, all at once!
By making use of the Projection tool inside Substance Painter, and the high-quality library of XYZ Multi-Channels Faces, it is really simple to recreate hyperrealistic skin textures in a short time.
Why do I need this Smart Material?
You can project at once: Color, Displacement, Secondary and Tertiary maps
Instant visual feedback on what you've done, and possibility to fix any error
Adjustable height intensity
No baked normal details will be overridden
Supports Utility Maps (Hemoglobin, Melanin and "Specular") from version 1.2 on
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