BVH Importer v1.6 WinMac
BVH Importer 允許你在 After Effects 中解析關節骨架結構和隨附的運動數據,并將它們轉換為基于實體骨架動畫,以在 After Effects 中創建真實世界的運動動畫。
什么是 BVH IMPORTER?
BVH文件是由生物視覺 - 一個動作捕捉服務公司開發的一種格式,作為一種提供運動捕捉數據和骨架層次結構信息的方式,除了運動數據。bvh文件只不過是一個文本文件,其中包含從移動骨骼系統捕獲的數據。這種類型的數據捕獲的另一個名稱是“動作捕獲”,縮寫為動作捕捉。您可以在網絡上找到大量免費的 BVH 運動數據或以 BVH 格式的動畫庫。通過使用BVH導入器,您可以將所有這些可用資源轉換為After Effects可以處理和豐富您的動畫內容。
Make your skeletons dance
BVH Importer allows parsing joint skeleton structures and accompanying motion data, and transforming them into Solid/Null based skeleton animation to create real-world motion gestures in After Effects.
WHAT IS BVH IMPORTER
A BVH file is a format that was developed by Biovision, a motion capture services company, as a way to provide motion capture data and skeleton hierarchy information in addition to the motion data. A .bvh file is nothing more than a text file that has data that was captured from a moving skeletal system. Another name for this type of data capture is “Motion Capture” which has been abbreviated as mocap. You can find tons of free BVH motion data on the web or motion libraries for sale in BVH format. By using BVH Importer you can convert all these available resources to something that After Effects can handle and enrich your motion content.
Euler angles
BVH Importer not only supports “standard” ZXY Euler rotations, but goes beyond that and accepts mixed joint rotations. Any XYZ, XZY, YXZ, etc combination is acceptable. The tool has a built-in file compatibility check option that will report any errors regarding the BVH file.
Skeleton
You can have skeletons in it’s rest position which will make rigging much easier, even if neutral pose is not defined in the BVH file. No motion data deformations are applied to it at the beginning of the animation. Use options to set the skeleton in the center of composition screen instead of arbitrary offsets defined in the BVH file.
描述:
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