Neon Generator for Blender 3.0
Blender 霓虹燈自動(dòng)化創(chuàng)建插件。
霓虹燈是每個(gè)人都喜歡的神奇事物之一。憑借其柔和多彩的光線,它可以在所有環(huán)境中營造出正確的氛圍 - 煙霧彌漫的爵士樂或技術(shù)俱樂部,酒店,餐廳,未來派城市,并可作為任何目的的良好注意力吸引者。這就是為什么它也經(jīng)常用于圖形或動(dòng)作設(shè)計(jì)、電影等。
我過去制作過許多數(shù)字霓虹燈標(biāo)志,并且知道正確完成需要多少時(shí)間和手動(dòng)工作,我一直有一種感覺,至少應(yīng)該可以自動(dòng)化一些過程。當(dāng)Blender的“動(dòng)畫節(jié)點(diǎn)”插件發(fā)布時(shí),它為Blender打開了程序建模,我只需要嘗試!在這個(gè)過程中,我還研究和學(xué)習(xí)了很多關(guān)于真正的霓虹燈制作過程的知識,它總是讓我著迷于它需要多少工作和技能。這真的是一種沒有捷徑的藝術(shù)形式。但對于數(shù)字世界來說,情況不一定是這樣。我的結(jié)論是,不可能完全自動(dòng)化事物的創(chuàng)造性方面 - 這需要常識和邏輯,目前只有人類才能做到,但所有其他過程都可以而且應(yīng)該自動(dòng)化。
Fascination and challenge.
Neon is one of those magical things everyone loves. With it's soft and colorful light it sets the right mood in all environments - smoke filled jazz or techno clubs, hotels, restaurants, futuristic cities and functions as a good attention grabber for any kind of purpose. This is why it's also so often used in graphic or motion design, movies etc. I have made many digital neon signs in past and know how much time and manual effort it takes to do it properly and I always had a feeling it should be possible to automate at least some of the process. When "Animation Nodes" addon for Blender was released, it opened up procedural modelling for Blender and I just had to try! In the process I also researched and learned a lot about real neon making process and it always fascinates me how much work and skill it takes. It really is an art form without shortcuts. But it doesn't have to be that way for the digital world. My conclusion is that it's not possible to fully automate the creative side of things - that requires common sense and logic which currently only humans can do, but all the other process can and should be automated.
描述:
標(biāo)簽: blender 插件 軟件 建模 工具 霓虹燈○ 因利息系統(tǒng)長期被人利用漏洞刷取CG點(diǎn),目前取消利息功能,作為補(bǔ)償,每個(gè)賬號額外一次性補(bǔ)償當(dāng)前余額的 30% ,充值贈(zèng)送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點(diǎn)擊這里聯(lián)系站長】 |
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