Canopy Games - Bcs Geometry Nodes For Blender 3.3
Blender 的 Bcs Geometry Nodes 節點學習教程。
Geometry Nodes是Blender內部的可視化腳本工具,允許更復雜和響應更快的工作流程。在 Blender 3.0 中,引入了一個新的字段系統,現在它有時間成熟,我們更新了 Blender 3.3 LTS 的幾何節點課程。
在與 Erin 的這門新課程結束時,您將學習導航該系統的所有基礎知識,并能夠創建整個場景 - 所有這些都在單個節點樹中動畫化。
在本課程中,您將學習:
Blender 3.3 中新幾何節點系統的所有基礎知識
如何使用具有特定快捷方式的節點圖和電子表格編輯器
了解字段系統的細節
如何創建幾何體并直接使用節點應用材質
如何進行置換,散射,動畫等...
Geometry Nodes is a visual scripting tool inside Blender that allows for more complex and responsive workflows. In Blender 3.0, a new fields system was introduced and now that it's had time to mature, we've updated our Geometry Nodes course for Blender 3.3 LTS.
By the end of this new course with Erin, you’ll have learnt all the basics of navigating this system and be able to create an entire scene- all animated within a single node tree.
In this course you will learn:
All the basics of the new geometry nodes system in Blender 3.3
How to use the node graph and spreadsheet editor with specific shortcuts
Understand the specifics of the fields system
How to create geometry and apply materials directly with nodes
How to do displacement, scattering, animation and more...
描述:
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