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Digital Tutors - Texturing a Robot with Ptex in MARI
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Digital Tutors - Texturing a Robot with Ptex in MARI

Digital Tutors - 用MARI的Ptex給機器人貼圖

當談到項目創建紋理時,有時UV貼圖并不好用。 PTEX提供了一個極好的方法解決了這個問題,讓我們每個面上繪制貼圖而不使用UV。

When it comes to creating textures for a project, sometimes UV maps just  aren't available for an asset. Ptex provides a wonderful solution to  this problem by allowing us to paint textures on each face without the  use of UVs.

 
In addition, MARI 2.0's true layer-based painting workflow makes creating these textures an absolute joy.

 
To  get started with this project we will learn how to create our Ptex  project in MARI using an existing .obj file.  From here we will begin  the process of creating selection groups to help us target areas for  paint. Next we will gradually work though both base textures and  eventually some wonderful details for our robot.

 
Along the way,  we will learn about various workflow tips and tricks for working in  MARI 2.0 including setting up channels for each of our texture maps,  painting with images and both projection and layer masking. We will  really flex MARI's new layer system in this training, and utilize not  only procedural layers and adjustment layers but also mask groups.

 
After  going through this tutorial, not only will you have a fully textured  asset but you will also have learned a good deal about the powerful  features that have been packed into MARI 2.0.

 



描述:

標簽: 貼圖繪制 教程 紋理
分類:教程 > 3D教程 > MARI
發布:CGer | 查看: | 發表時間:2013/8/27 18:35:01 | 更新時間:2025/4/4 23:26:18

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