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Digital-Tutors - 在3ds Max中創建卡通人物UV坐標
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Digital-Tutors - Creating UV Layouts for Cartoon Characters in 3ds Max

Digital-Tutors - 在3ds Max中創建卡通人物UV坐標

在這個教程中,我們將
在3ds Max里使用多種技術來展開科學家卡通角色的UV坐標。

 

In this course we will use a variety of techniques to  create a UV layout for the scientist character in 3ds Max. When  texturing polygonal geometry, having a good UV layout is really  important. Even when using interactive painting packages like Mudbox or  ZBrush, having a well laid UV map will make modifying the textures  easier.   In this course, we'll make use of the Unwrap UVW modifier and its  various mapping techniques to create multiple UV layouts for our cartoon  character. We'll use some basic projection methods like planar mapping  or cylindrical mapping and we'll use pelt mapping to unwrap the head. In  addition, we'll take a look at how we can copy and paste UVs to  different parts of the character and some methods for making sub-object  selections easier. Upon completion, you'll have a UV layout for your  modeled scientist character and be able to create UVs for your own  characters.

 

描述:

標簽: max 教程 貼圖 坐標
分類:教程 > 3D教程 > 3Ds max
發布:CGer | 查看: | 發表時間:2013/8/27 19:03:34 | 更新時間:2025/4/4 23:26:21

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