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Eat3D - Character Skinning - Skinning A Low-Res Character For Animation
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Eat3D - Character Skinning - Skinning A Low-Res Character For Animation

Eat3D - 角色蒙皮 - 為動畫蒙皮低面角色模型

在這張DVD中,JP將講解低面數(shù)角色的蒙皮。跳過了如何建模兩足動物的模型,使用權(quán)重工具調(diào)整這些棘手的地方(如手,肩部和骨盆),鏡像頂點從一個角色的另外一半,另外為了達到該專業(yè)的結(jié)果,甚至在蒙皮結(jié)束后調(diào)整了角色的尺寸.

In this DVD, JP Self makes the character from the Low-Res Character Production DVD animation-ready by skinning it from head-to-toe. He goes over how to fit the biped to the mesh, using the weight tool to adjust the folds in those tricky areas (such as the hands, shoulders, and pelvis), mirroring the vertices from one half of the character to the other in order to achieve that professional outcome, and even resizing the character after the skinning is complete.

This DVD will help you get a better understanding of the methods and the reasoning behind the techniques that professionals use in production.

 


描述:

標簽: 角色蒙皮 綁定 游戲角色
分類:教程 > 3D教程 > 3Ds max
發(fā)布:CGer | 查看: | 發(fā)表時間:2013/9/2 16:44:17 | 更新時間:2025/4/4 23:27:22

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