Eat 3D - Autodesk Maya Scripting - An Introduction and Application
Eat 3D - Autodesk Maya腳本 - 介紹及應(yīng)用
在這張DVD,導(dǎo)師 Luiz Kruel 給出了一個(gè)全面和適用的概述關(guān)于Autodesk Maya的腳本。從基礎(chǔ)知識(shí)開(kāi)始,并經(jīng)過(guò)UI,變量,數(shù)組,注解等等。然后進(jìn)入更復(fù)雜的命令,并構(gòu)建了一個(gè)MEL腳本控制角色。他花了很大一部分的時(shí)間講解Python,并說(shuō)明了如何編寫(xiě)生產(chǎn)中非常實(shí)用的腳本。 Luiz Kruel創(chuàng)建一個(gè)支點(diǎn)腳本,結(jié)合劇本,X-射線腳本,分離,部件,碰撞工具,更名腳本...
In this DVD, Instructor Luiz Kruel gives a comprehensive and applicable overview of scripting with Autodesk Maya. Luiz starts off with the basics and goes through the UI, variables, arrays, commenting, and more. Luiz then goes into more complicated commands and builds a Mel script to zero out controls on a character. From there, he spends a large portion of the DVD on Python and shows how to write very practical scripts to use in production. Luiz walks you though creating a pivot script, combine script, x-ray script, separation, widgets, collision tool, and finally a renamer script.
描述:
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