CGCircuit - Discovering Houdini Vellum 4
探索胡迪尼的 Vellum 教程第四部分。該項目完全致力于Vellum粒子和Vellum液體,這可能是這個大項目中最有趣和最有趣的部分。所以,本課是上一個系列的延續(xù),我強烈建議在掌握了之前的Vellum系列之后再觀看。
我們將詳細研究與它們相關的所有屬性,并完成許多有趣且實用的任務,這將極大地擴展您的工具箱,因為Vellum是一個所有類型都可以相互作用的系統(tǒng),并向該系統(tǒng)添加沙子和液體 。
我還想補充一點,Vellum本身的概念是可以無限擴展的,可以添加新類型的模擬,以及更多控制的新約束等,開發(fā)人員已經(jīng)成功地做到了這一點。 因此,我強烈建議大家詳細研究Vellum,因為那里隱藏著巨大的潛力,而我發(fā)布的所有這四個系列將在這方面對您有很大幫助,因為它們涵蓋了這些巨大功能的大量內容。
Hello everyone; my name is Arsen Margaryan and I am very happy to present to you the 4th part of one big project called Discovering Houdini Vellum, which is entirely dedicated to vellum grains and vellum fluids, and this is probably the most interesting and juiciest part of this big project.
So, this lesson is a continuation of the previous series, and I strongly recommend watching it only after mastering the previous vellum series.
Now a few details about this lesson. We will study in detail all the properties associated with them, as well as complete many interesting and practical tasks that will greatly expand your toolbox since the Vellum is one system where all types can interact with each other, and adding sand and liquid to this system, you can already do crazy things, which are practically not impossible to implement without a Vellum.
I also want to add, that the concept of vellum itself is such that it can be infinitely expanded, in terms of adding new types of simulations, as well as new constraints for more control and the like, which developers are already successfully doing. So I strongly recommend everyone to study vellum in detail since there is a huge potential hidden there, and all these four series I have released will greatly help you in this matter because they cover a large volume of these vast capabilities.
So that's it, and I wish you a good viewing.
描述:
標簽: 胡迪尼 Houdini 特效 動力學 教程 動畫 粒子 流體 液體○ 因利息系統(tǒng)長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯(lián)系站長】 |
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