CGWorkshops - 3D Creature Sculpting
CGWorkshops - 3D 生物雕塑法建模教程
我們將集中精力于創(chuàng)建數(shù)字設(shè)計(jì)模型,可用于創(chuàng)建插圖,以及三維打印。第一個(gè)設(shè)計(jì)模型將是一個(gè)胸像雕塑,顯示角色的頭部和肩膀。在第二個(gè)項(xiàng)目中,我們將創(chuàng)建一個(gè)完整的身體設(shè)計(jì)。我們會(huì)創(chuàng)建神秘動(dòng)物學(xué)領(lǐng)域的角色和生物。這些生物來自于神話和傳說,包括大腳怪物L(fēng)ochness。我們將設(shè)計(jì)的第一個(gè)角色是傳說中的雪人,雪人是類猿生物,居住在尼泊爾喜馬拉雅山區(qū)和西藏。我們創(chuàng)建的第二個(gè)角色是 山羊吸血怪 。這個(gè)名字來源于它攻擊和喝牲畜的血,尤其是山羊的血。
We will focus on creating a digital maquette that can be used for creating a illustration as well as a 3D print. The first maquette will be a bust, a portrait sculpture that shows the head and shoulders of the character. For the second project we will be creating a full body design. I will be sharing the same process I use when designing creatures and characters for film projects.
We are gonna be developing characters and creatures from the field of Cryptozoology. Cryptozoology refers to the search of animals whose existence has not yet been proven. Some examples of these myths and legends included Bigfoot and Lochness Monster.
The first character we will be designing is the legendary Yeti, also known as the Abominable Snowman. The Yeti is an ape-like cryptid said to inhabit the Himalayan egion of Nepal, and Tibet. Yeti first emerged as a facet of Western popular culture in the 19th century.
The second character we create will be based on the legend of the Chupacabra, which literally means goat sucker . The name comes from the animal's reported habit of attacking and drinking the blood of livestock, especially goats. Physical descriptions of the creature vary. Eyewitness sightings have been claimed as early as 1995 in Puerto Rico, and have since been reported as far north as Maine, and as far south as Chile, and even being spotted outside the Americas in countries like Russia and The Philippines. It is supposedly a heavy creature, the size of a small bear, with a row of spines reaching from the neck to the base of the tail.
描述:
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