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Udemy - The Ultimate Git Course - Applications in Unreal Engine
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Udemy - The Ultimate Git Course - Applications in Unreal Engine

Udemy - The Ultimate Git Course - 虛幻引擎中的應用程序開發(fā)教程


學習 Git 版本控制系統(tǒng)中的基本操作。我們將從最基本的操作開始,從命令行運行 Git 命令。在繼續(xù)進行實際項目之前,我們開始對基本文本文件進行版本控制以了解 Git 的工作原理。我們在 Visual Studio 和 VS Code 中創(chuàng)建 C++ 項目,然后使用 Unreal Engine 4 和 5 繼續(xù)進行 Unreal Engine C++ 項目!


了解如何暫存更改、提交、分支、合并和解決合并沖突、重新定基、挑選、存儲等。創(chuàng)建由 GitHub 托管的在線遠程存儲庫,并從遠程獲取和拉取到本地計算機,從本地存儲庫推送到遠程,以及克隆和分叉操作。了解如何提交和批準拉取請求,讓您可以為由 Git 控制版本的其他開發(fā)人員的在線項目做出貢獻。


了解如何設置具有版本控制的虛幻引擎 4 和 5 項目,從而允許您創(chuàng)建實驗分支、提交更改和還原、重置和重新定基,以及將所有更改推送到在線存儲庫。通過初始化 Git LFS(大型文件存儲)對虛幻引擎項目中的大型文件進行版本控制,并了解如何創(chuàng)建適當?shù)?.gitignore 和 .gitattributes 文件,以便順利控制項目的版本。


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Every developer must learn version control. If you wish to get a job in the games industry or software industry, you WILL learn these skills. If you already know them, you're MUCH more likely to get hired.


Learn the fundamental operations in the Git version control system. We will start out with the most basic operations, running Git commands from the command line. We begin version controlling basic text files to see how Git works, before moving on to real projects. We create C++ projects in Visual Studio and VS Code, before moving on to Unreal Engine C++ projects using both Unreal Engine 4 and 5!


Learn how to stage changes, commit, branch, merge, and resolve merge conflicts, rebase, cherry pick, stash, and more. Create online remote repositories hosted by GitHub, and fetch and pull from the remotes to your local machine, push from your local repository to the remote, and clone and fork operations. Learn how to submit and approve pull requests, allowing you to contribute to other developer's online projects version controlled by Git.


Learn how to set up Unreal Engine 4 and 5 projects with version control, allowing you to make experimental branches, commit your changes and revert, reset and rebase, and push all your changes to an online repository. Version control large files in your Unreal Engine projects by initializing Git LFS (Large File Storage) and learn how to create proper .gitignore and .gitattributes files so your projects are version controlled smoothly.


Get an edge over your competitors for jobs in the industry. Enroll today!


描述:

標簽: UE Unreal Engine 引擎 教程 編程 開發(fā)
分類:教程 > 3D教程 > Unreal Engine
發(fā)布:CGer | 查看: | 發(fā)表時間:2024/10/21 14:21:33 | 更新時間:2025/4/5 12:08:44

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