The Gnomon Workshop - Race Vehicle Concept Design
Gnomon 研討會 - Blende 賽車概念設計教程
在由資深 3D 藝術家和概念設計師 Chris Beatty 主持的概念汽車設計研討會上,設計一款近未來的賽車。在 8 小時的課程中,Chris 指導藝術家完成整個設計過程,他在行業工作了二十多年,為世界著名的 Indy 500 等賽車運動設計了備受矚目的概念,從而磨練了整個設計過程。
Chris 與各個級別的藝術家分享他豐富的知識、技能和技術,他們希望掌握實用的“形式追隨功能”創作過程?;诂F實世界的工程考慮,您將學習如何為賽車設計一些科幻元素,以增加藝術自由。
本次研討會使用 Blender 作為主要制作工具。Chris 演示了他的 Blender 建模技術來塑造車輛的形狀,展示了如何在整個過程中保持最大的創作自由。他還詳細介紹了如何在進入最終建模和渲染階段之前盡可能延長承諾點。 Adobe Creative Cloud 的 Photoshop、Illustrator 和 After Effects 也為創作過程提供了補充。
通過完成本研討會,您將全面了解如何創建兼顧功能和藝術氣息的車輛概念,從而使最終結果更加可信。這些原則可以應用于任何車輛類型,無論是現實世界中的賽車還是您的下一個宇宙飛船項目。參加完本研討會后,您應該會感到很有成就感,并且對車輛設計藝術有了一定的了解。
本研討會提供場景資產動畫環境、Bike In Studio 和 Bike Studio 轉盤作為學習資源。所有 HDR 圖像均來自 HDRI Haven;裝配好的車身模型來自 CGTrader,摩托車減震器模型也來自 CGTrader。
時長:8 小時 22 分鐘
格式:高清 1920x1080
Design a near-future racing machine in this conceptual vehicle design workshop by veteran 3D artist and concept designer, Chris Beatty. Over the course of 8 hours, Chris guides artists through his entire design process, which he has honed over two decades of experience working in the industry designing high-profile concepts for motorsports such as for the world-famous Indy 500.
Chris shares his extensive knowledge, skills, and techniques with artists of all levels who are looking to master a practical “form follows function” creative process. Grounded in real-world engineering considerations, you'll learn how to style a race vehicle with a touch of science-fiction for added artistic license.
This workshop uses Blender as the primary production tool. Chris demonstrates his Blender modeling techniques to sculpt the vehicle's form, showing how to maintain maximum creative freedom throughout the process. He also details how to extend the commitment point as far as possible before reaching the final modeling and rendering stage. The creative process is also complemented by Adobe Creative Cloud’s Photoshop, Illustrator, and After Effects.
By completing this workshop, you will develop a comprehensive understanding of how to create vehicle concepts that balance function and artistic flair, leading to greater believability in the final results. These principles can be applied to any vehicle genre, whether a real-world race car or your next spaceship project. You should emerge from this workshop feeling accomplished and knowledgeable in the art of vehicle design.
The Scene Asset Animated Environment, Bike In Studio, and Bike Studio Turntable are provided as learning resources with this workshop. All HDR images are sourced from HDRI Haven; the rigged body model was sourced from CGTrader, and the motorcycle shock absorber model also came from CGTrader.
Duration: 8h 22m
Format: HD 1920x1080
描述:
標簽: blender 建模 渲染 教程 汽車 車輛○ 因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯系站長】 |
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