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Flippednormals - Advanced Environment Mastery
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Flippednormals - Advanced Environment Mastery

Flippednormals - 高級環境創建教程,使用軟件:3ds Max,Substance 3D Painter,UE4,Marmoset Toolbag


歡迎來到龐大的 11 小時環境培訓課程。在本課程中,您將學習行業秘密,這些秘密可以將您的作品集提升到一個新的水平,并真正讓您引人注目!


環境精通是 Game Arts Academy 的旗艦課程。如果您有興趣成為一名環境藝術家,那么本課程就是您的不二之選。從選擇環境到執行環境,再到以令人印象深刻的作品集作品越過終點線,學習一切,這肯定會引起人們的注意。學習專業人士的秘密,永遠不要猜測下一步是什么。


這是我們綜合游戲藝術教程庫中的旗艦高級課程,也是所有參加我們課程的 3D 藝術家都應該渴望完成的課程。本課程僅適用于具有基礎知識并能夠及時以高水平的技能制作道具的高級 3D 藝術家。


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Welcome to the HUGE, ultimate, 11 hour environment training course. In this course, you will learn industry secrets that can take your portfolio pieces to the next level and really get you noticed!


Software:3ds Max,Substance 3D Painter,UE4,Marmoset Toolbag


Environment Mastery is Game Arts Academy's flagship course. If you are interested in becoming an environment artist, this is the course for you. Learn everything from choosing your environment to executing it and crossing the finish line with an impressive portfolio piece that will surely turn heads. Learn the secrets of the pro's and never guess what the next step is.


This is the flagship advanced course in our comprehensive game art tutorial library and what all 3D artists taking our courses should be aspiring to complete. This course is only for advanced 3D artists who have the fundamentals down-packed and the ability to create props with a high-level of skills and in a timely manner.


Trade Secrets


Instructor Eddie Faria, has been in the games and films industry for over 12 years! In this course you will learn all the secret tricks he's picked up over the years working on various projects and AAA studios.


What You will learn:


Project Planning

will start at the beginning of the development cycle by determining what environment is the best environment for you to create. We will teach you how to really look into yourself and decide what your soul really wants to create. We will focus on infusing a strong story into your project and set up your references after that.


Step by Step Guide

All you have to do is follow us step by step as we guide you towards creating a believable and breathtaking environment in UE4. If you follow along with each of the modules you should always have a clear direction on where to take your project.


Milestone Assignments

This is not simply a follow along course. Through out the course you will be required to complete milestones to make sure you are keeping on task and hitting your deadlines. While you do not give you direct feedback on these milestones, they do serve to help you stay accountable to finishing your project


描述:

標簽: max 建模 材質 ue 虛幻 引擎 場景 教程
分類:教程 > 3D教程 > 3Ds max
發布:CGer | 查看: | 發表時間:2024/12/6 9:54:11 | 更新時間:2025/4/5 12:11:30

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