Rebelway - Houdini Fundamentals
在本課程中,您將在世界上最令人興奮和身臨其境的 Houdini 入門課程中學習 Houdini 的基礎知識。47.6GB。
課程細分
本課程將通過多周的學習體驗向您傳授 Houdini 的基礎知識。這是學習世界上最重要的 VFX 軟件的最佳方式。
第 1 周
在第 1 周,我們將介紹 Houdini 并介紹程序主義的概念。然后,我們開始探索界面以及如何導航場景。我們將簡要介紹上下文及其用途。此外,我們將介紹節點以及如何與它們交互。
第 2 周
幾何上下文,在這里,我們通過對基本建筑物進行建模開始學習幾何的旅程。我們研究程序工作流程和手動編輯幾何圖形之間的主要區別。我們介紹不同的節點及其用途,例如組節點、刪除/爆炸節點。如何以各種方式設置屬性,檢查電子表格以確保數據/屬性正常工作并正確流經節點的重要性。
第三周
本周我們將介紹復制和要使用的工具。了解實例化以及如何處理打包的圖元每個復制點的變化。每個循環高度場它們是什么?我們構建一個地形,查看各種節點來操縱高度場,在高度場上散射幾何體
第四周
體積和 VDB 構建體積和 SDF 操縱 VDB SOP 解算器
第五周
粒子,了解發射粒子的各種方式。通過使用彈出力(例如吸引、軸、曲線力)控制粒子來操縱粒子。動態創建組和屬性以產生不同的事件。
第六周
Vellum、Cloth 工作流程、固定、附著、破碎。顆粒、發射、聚集、與布料互動頭發,不僅僅是頭發,我們研究使用頭發來模擬電纜。
第 7 周
RBD 設置用于模擬的幾何體 不同的破碎方法 打破約束
第 8 周
Pyro 創建發射器、火源、火爆,通過調整屬性創建變化。模擬設置和設置 輸出相關數據
第 9 周
海洋和 FLIP 設置海洋并處理海洋光譜以創建變化。使用 FLIP、模擬和對撞機設置 查看數據 網格粒子
第 10 周
LOP USD/LOP 簡介 導入數據 使用組件生成器 材質設置 實例化 燈光和相機 使用 Karma 渲染
第 11 周
本周,使用涵蓋墻壁、地形等著色器設置的模塊探索著色和照明。您還將處理自定義屬性、實例化并完成轉盤場景組裝。
第 12 周
在本周,我們將重點介紹如何創建動態轉盤場景,涵蓋相機和照明設置、電纜和渲染設置。
In this course, you'll learn the basics of Houdini in the most exciting and immersive Houdini introduction course in the world.
COURSE BREAKDOWN
This course will teach you the basics of Houdini through a multi-week learning experience. There's never been a better way to learn the world's most important VFX software.
WEEK 1
In week 1 we introduce houdini and cover the concepts of proceduralism. Then we start exploring the interface and how to navigate scenes. We will briefly cover contexts and their uses. Further we will cover nodes and how to interact with them.
WEEK 2
Geometry context, Here we start our journey into learning geometry, by modeling a basic building We look at the key differences between procedural workflow and manual editing of geometry. We cover different nodes and their uses, such as group nodes, delete/blast nodes. How to setup up attributes in various ways, The importance of checking the spreadsheet to make sure the data/attributes is working and flowing through the node correctly.
WEEK 3
In the week we introduce copying and the tools to use. Look at instancing and how to deal with packed primitives Variations per copy point. For each Loops Heightfields What are they? We build a terrain, looking at the various nodes to manipulate heightfield, Scatter geometry on the heightfield
WEEK 4
Volumes and VDBs Building volumes and SDFs Manipulation VDBs SOP solver
WEEK 5
Particles, Learn various ways of emitting particles. Manipulating particles by controlling them using pop forces, eg, attract, axis, curve force. Dynamically create groups and attributes to spawn different events.
WEEK 6
Vellum, Cloth workflow, pinning, attaching, fracturing. Grains, emitting, clumping, interacting with cloth Hair, not just for hair, we look at using hair for simulating cables.
WEEK 7
RBDs Setting up geometry for simulation Different methods of fracturing Breaking constraints
WEEK 8
Pyro Creating emitters, pyro source, pyroburst, Create variation by adjusting attributes. Simulation setup and settings Outputting the relevant data
WEEK 9
Oceans and FLIP Setting up oceans and dealing with ocean spectrums to create variation. Working with FLIP, simulation and collider setups Viewing data Meshing particles
WEEK 10
LOPs Introduction to USD/LOPs Importing data Using the component builder Material setups Instancing Lights and cameras Rendering with Karma
WEEK 11
This week, explore shading and lighting with modules covering shader setups for walls, terrain, and more. You'll also tackle custom attributes, instancing, and complete a turntable scene assembly.
WEEK 12
In this week we’ll focus on creating a dynamic turntable scene, covering camera and lighting setups, cables, and render settings.
描述:
標簽: Houdini 胡迪尼 動畫 動力學 模擬 教程○ 因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯系站長】 |
—————————————————————————————————————————————— | ||
哪些資源會被列為付費資源? ●站長付費購買的資源,站長從其他途徑付費購買的資源。 ●資源包體積巨大,需要大量時間上傳,占用大量存儲空間的資源。(目前超過10GB的資源可能會列為付費資源) ●內容經常被某些人倒賣并惡意舉報的資源,收費可以減少惡意舉報的概率。 ●稀少的和高質量的資源。 |
常見問題,點擊查詢: | ||
●CGer(Cg兒)資源下載幫助 | ||
●資源名詞解釋 | ||
●注冊/登陸問題 | ||
●充值出錯/修改密碼/忘記密碼 | ||
●充值贈送系統 | ||
●文件解壓出錯/解壓密碼 | ||
●Payment with Paypal | ||
●哪些資源會被列為付費資源 | ||
●為何要充值解鎖 | ||
●免責條款 | ||
●聯系站長(聯系站長前請先仔細閱讀 免責條款 ,網站只提供資源,不提供軟件安裝等服務!) |