CGCircuit - Mastering Ziva Dynamics - A Studio Level Muscle Workflow
CGCircuit - 掌握 Ziva Dynamics教程 - 工作室級(jí)肌肉工作流程,32.3GB。
在本在線課程中,您將學(xué)習(xí)經(jīng)過(guò)驗(yàn)證的工作室工作流程,用于為您的角色創(chuàng)建、遷移和優(yōu)化 Ziva Dynamics 肌肉系統(tǒng)。肌肉系統(tǒng)是極其復(fù)雜的網(wǎng)絡(luò),需要大量的模擬時(shí)間。無(wú)論您的計(jì)算機(jī)速度如何,能夠運(yùn)行更快的模擬并通過(guò)智能裝備分解過(guò)程控制角色的行為將是更快地解決客戶問(wèn)題并實(shí)現(xiàn)更高效、優(yōu)化的工作流程的關(guān)鍵。
我們將從 Ziva 的基礎(chǔ)知識(shí)開始,然后逐步介紹該軟件在肌肉開發(fā)之外的可能性。我們還將學(xué)習(xí)如何創(chuàng)建強(qiáng)大的 Python 工具來(lái)協(xié)助我們的同行藝術(shù)家進(jìn)行流程。最后,我們將學(xué)習(xí)如何將現(xiàn)有的肌肉裝備遷移到另一個(gè)角色,從而將設(shè)置時(shí)間縮短一半。在本教程結(jié)束時(shí),您將掌握如何創(chuàng)建高效的工作流程,從建模到裝備到動(dòng)畫到模擬,最后將網(wǎng)格合成在一起,形成一個(gè)速度極快的非包裝解決方案,用于多個(gè)級(jí)別和藝術(shù)指導(dǎo)的執(zhí)行。此工作流程的目標(biāo)是自信而準(zhǔn)確地調(diào)整角色在正確階段的外觀,從而為觀眾帶來(lái)最快、最富有成效的結(jié)果。
話雖如此,本課程專為中級(jí) Maya 使用而設(shè)計(jì)。雖然我將提供 Python 文件和場(chǎng)景以便您跟進(jìn),但我們將快速介紹 Ziva 提供的豐富功能。但是,不要害怕,我們將以合乎邏輯、簡(jiǎn)潔明了的方式分解每個(gè)步驟,無(wú)論您的編碼、裝配或以前的肌肉經(jīng)驗(yàn)如何,都很容易理解。
重要的是要注意,創(chuàng)造任何類型的肌肉都是一項(xiàng)偉大的事業(yè)。雖然您將學(xué)習(xí)如何掌握 Ziva 并創(chuàng)建有效的工具以更快地完成您的鏡頭,但在決定 Ziva 是否適合您之前,必須想象創(chuàng)建此工作流程、設(shè)置我們的角色、運(yùn)行模擬和合成我們的網(wǎng)格的開銷。我們將在概述此插件的前幾個(gè)視頻中幫助您回答這個(gè)問(wèn)題。
如果您付出努力,您可以創(chuàng)建《巨齒鯊》和《正義聯(lián)盟》等電影中的角色和生物,但要在劇集和商業(yè)時(shí)間線內(nèi)。我叫 Noah Schnapp,我將指導(dǎo)您深入探索 Ziva Dynamics。
In this online course, you will learn proven studio workflows for creating, migrating, and optimizing a Ziva Dynamics Muscle system for your characters. Muscle Systems are incredibly complex networks and require a large amount of simulation time. Regardless of the speed of your computer, the ability to , run faster simulations, and control the behavior of your character through an intelligent rig breakout process will be the key to address client notes quicker and in a more efficient, optimized workflow.
We'll start with the fundamentals of Ziva, and then progress onto the possibilities of the software outside of muscle development. We'll also learn how to create powerful Python tools to assist our fellow artists in the pipeline. Lastly, we'll learn how to migrate an existing muscle rig to another character cutting our setup time in half. At the end of this tutorial, you'll have mastered creating an efficient workflow from Modeling to Rigging to Animation to Simulation and finally Compositing the mesh together in an incredibly fast non wrap solution for multiple levels and execution of Art Direction. The goal of this workflow is to confidently and precisely adjust your character's look at the correct stage to yield the fastest and most fruitful result for your audience.
With that said, this course is designed for Intermediate Maya use. While I will be providing Python files and scenes so you can follow along, we will be moving quickly to cover the wealth of functionality Ziva has to offer. However, fear not, We will be breaking down each step in a logical, concise, and clear fashion that will be easy to understand regardless of your coding, rigging, or previous muscle experience.
It's important to note that creating any type of muscle is a great undertaking. While you will learn how to master Ziva and create efficient tools to get your shot completed more quickly, it is imperative to imagine the overhead for creating this workflow, setting up our character, running simulations, and compositing our mesh together before deciding if Ziva is right for you. We'll help you answer that question in the first few videos overviewing this plugin.
If you put the effort in, you can expect to create characters and creatures from films like "The Meg" and "Justice League", but within Episodic and Commerical timelines. My name is Noah Schnapp and I'll be your guide through this deep dive of Ziva Dynamics.
描述:
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