Curve Fitting v0.3.0
在 Blender 中建模時,頂點排列有時會變得不均勻。CurveFitting 可以平滑不均勻的頂點排列,同時保持原始形狀。
用法
選擇要平滑的頂點。確保頂點通過邊或面連接。
右鍵單擊打開上下文菜單,然后選擇“曲線擬合”。或者,您可以通過標題菜單調用該功能:頂點 -> 曲線擬合。
調整屏幕左下角屬性面板中的“曲線度”值,以根據您的喜好微調曲線或曲面的形狀。
功能
CurveFitting 將頂點移動到由從所選頂點計算出的多項式近似的曲線或曲面上。是否擬合到曲線或曲面是根據所選頂點自動確定的。
When modeling in Blender, vertex arrangements may sometimes become uneven. CurveFitting smooths the uneven arrangements of vertices while maintaining the original shape.
Usage
Select the vertices you want to smooth. Ensure the vertices are connected by edges or faces.
Open the context menu by right-clicking and select "Curve Fitting". Alternatively, you can call the function via the header menu: Vertex -> Curve Fitting.
Adjust the "Curve Degree" value in the properties panel at the bottom-left of the screen to fine-tune the shape of curve or surface to your preference.
Features
CurveFitting moves vertices onto a curve or surface approximated by a polynomial calculated from the selected vertices. Whether to fit to a curve or a surface is automatically determined based on the selected vertices.
描述:
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