Univ - Uv Toolkit v2.8.0
univ v3.3.6
Blender UV 編輯器插件旨在涵蓋各種用于處理 UV 的操作符。
操作符:
快速捕捉 - 允許您通過頂點、邊緣中心和面中心轉換島嶼或幾何元素。有兩種通過按鍵調用操作符的方法:
V - 快速啟動,立即選擇最近的轉換元素
Alt+V - 您可以在此處安全地選擇必要的元素并將模式更改為島嶼或元素模式
堆疊 - 重疊具有相似幾何形狀的島嶼
焊接 - [W] 通過公共頂點連接選定的頂點,如果沒有要連接的內容,則用作縫合
Alt+焊接按鈕 - 按距離連接
縫合 - [Shift+W] 將島嶼相互連接,保持島嶼的比例。當通過啟用同步的按鍵映射調用時,目標島嶼將變為最近的島嶼。
展開 - 與內置操作符不同,它就地展開。
四邊形化 - [E] 將選定的 UV 與矩形分布對齊
直邊 - [Shift+E] 拉直選定的邊緣鏈并放松 UV 島的其余部分
Blender Addon for UV Editor which aims to cover all sorts of operators for working with UV
Operators:
Quick Snap - allows you to transform an island or geometry elements by Vertex, Edge Center and Face Center. There are two methods of calling the operator via the keys:
V - quick start, the nearest transformation element is selected immediately
Alt+V - here you can safely select the necessary element and change the modes to Island or Element mode
Stack - overlap islands with similar geometry
Weld - [W] connects selected vertices by common vertexes, if there is nothing to connect, it works as Stitch
Alt+Weld Button - connect by distance
Stitch - [Shift+W] connects islands to each other, preserving the islands' proportions. When called via keymap with sync enabled, the target island becomes the closest.
Unwrap - differs from the built-in operator in that it unwrap inplace.
Quadrify - [E] align selected UV to rectangular distribution
Straight - [Shift+E] straighten selected edge-chain and relax the rest of the UV Island
描述:
標簽: blender 插件 軟件 貼圖 uv 工具○ 因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯系站長】 |
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