CGCircuit - Advanced Large Scale Fluid FX in Houdini Part 1 & Part 2
本課程的第一部分深入探討了使用 Houdini 進行大規(guī)模流體模擬的世界。您將探索基本工作流程和技術(shù),從創(chuàng)建基于海洋的圖層到高級翻轉(zhuǎn)模擬、白水、泡沫和噴霧效果。
在課程的第二部分中,重點轉(zhuǎn)移到渲染和合成工作流程,讓您的流體模擬栩栩如生。您將與 Karma 合作,為水、白水和泡沫設(shè)置逼真的著色器,然后在 Nuke 中進行多層合成。從在 Solaris 中設(shè)置場景到在 Nuke 中進行最終調(diào)整,每個階段都涵蓋了實現(xiàn)專業(yè)級結(jié)果的詳細(xì)技術(shù)和見解。了解如何優(yōu)化渲染、創(chuàng)建逼真的紋理以及無縫合并所有元素以獲得令人印象深刻的電影效果。
This first part of the course dives deep into the world of large-scale fluid simulations using Houdini. You’ll explore essential workflows and techniques, from creating ocean-based layers to advanced flip simulations, white water, foam, and spray effects.
In this second part of the course, the focus shifts to rendering and compositing workflows that bring your fluid simulations to life. You will work with Karma to set up realistic shaders for water, white water, and foam, followed by multi-layer compositing in Nuke. From setting up the scene in Solaris to final tweaks in Nuke, every stage covers detailed techniques and insights for achieving professional-level results. Learn how to optimize renders, create realistic textures, and merge all elements seamlessly for an impressive cinematic finish.
描述:
標(biāo)簽: 胡迪尼 Houdini 特效 動力學(xué) 教程 動畫 液體 流體○ 因利息系統(tǒng)長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當(dāng)前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯(lián)系站長】 |
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