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SHC Procedural planet and terrain tool
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SHC Procedural planet and terrain tool


這是 blender 的程序化行星和地形生成工具!(基于 blender 2.83.11 開發(fā))


此工具附帶 2 個Blender 文件:


程序化地球儀,其軌道上有一顆月亮和火星。

地形生成器,能夠以任何比例生成地形的方形部分。

它能夠隨機(jī)生成一個無縫地球儀,上面有大陸、山脈、沙漠、雪原和實際的 3D 城市、森林和農(nóng)田。

它使用一個有 14 個滑塊的著色器節(jié)點(diǎn)來完全設(shè)置地形或行星的比例和類型。

行星和地形生成器都使用相同的節(jié)點(diǎn)設(shè)置

地形是使用程序黑白位移貼圖、混合著色器和自適應(yīng)位移生成的,以創(chuàng)建創(chuàng)建所需細(xì)節(jié)所需的多邊形。

此工具使用程序噪聲生成地形,因此每個種子都會獲得隨機(jī)結(jié)果。

城市和森林的位置和形狀也基于程序噪聲,但摩天大樓、住宅區(qū)、森林和農(nóng)田使用 jpeg 紋理和位移顯示。

這些紋理和位移是使用我的模塊化城市項目中的資產(chǎn)制作的。

摩天大樓、住宅區(qū)、森林和農(nóng)田的 jpeg 紋理使用幾個隨機(jī)混合的向量來消除平鋪效果,使整個結(jié)果看起來更自然。

行星的大氣層是一個體積,它從表面為渲染創(chuàng)建藍(lán)天,并在太陽低垂時自動變紅。

云層位于 2 層上,也使用程序體積設(shè)置


high.jpg


This is a procedural planet and terrain generation tool for blender! (developed on blender 2.83.11)


Down below is a instruction discription thats also added as a note in the files.


All images that don't show a flat square plane are actually made on the round planet inside the atmosphere.


This tool comes with 2 blend files: 


A procedural globe with a moon and mars in it's orbit.

A terrain generator that is able to generate a square part of terrain in any scale.


It is able to randomly generate a seamless globe planet with continents, mountain ranges, deserts, snowy poles and actual 3D cities, forests and farm fields. 


Its using a shader node that has 14 sliders to completely set up the scale and type of terrain or planet.


Both the planet and terrain generator use the same node setup


The terrains are generated using a procedural black and white displacement map, mixed shaders and adaptive displacement to create the polygons needed to create the required detail.


This tool is generating terrain using procedural noise, so you get a random result for every seed.


The location and shape of cities and forests are based on procedural noise aswell, but the skyscrapers, residential area, forests and farmfields are displayed using jpeg textures and displacement.


These textures and displacements are made with the assets from my modular city project.


the jpeg textures for the skyscrapers, residential area, forests and farmfields use several randomly mixed vectors to remove tiling effects and give the whole result a more organic look.


The atmosphere of the planet is a volume that creates the blue sky for renders from the surface and automaticly gets red when the sun is low.


The clouds are on 2 layers and use a procedural volumectric setup aswell


描述:

標(biāo)簽: blender 插件 軟件 工具 地形 行星 星球
分類:資源 > 軟件資源 > Blender及其插件
發(fā)布:CGer | 查看: | 發(fā)表時間:2025/4/6 21:30:04 | 更新時間:2025/4/6 21:34:31

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網(wǎng)盤下載鏈接

鏈接: https://pan.baidu.com/s/1OrC55biAfkhE2WRcu3p3bQ?pwd=crt2 提取碼: crt2 




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