Digital Tutors - Creating an Optimized Architectural Visualization in 3ds Max and V-Ray
Digital Tutors - 在3ds Max和V-Ray里優(yōu)化一個建筑可視化場景
在這一系列的教程中,我們將學(xué)習(xí)如何建模一個復(fù)雜的建筑現(xiàn)場,并對其進(jìn)行優(yōu)化,以便快速編輯和渲染。我們將了解各種建模技術(shù)必不可少的建筑設(shè)計(jì)工作流程,包括地形,城市,多邊形建模,樣條和NURMS平滑,以及諸如使用代理和外部參照場景優(yōu)化技術(shù)。最后,你將能夠處理任何規(guī)模的建筑項(xiàng)目,并很容易在很短的期限完成它們。
In this series of tutorials we will learn how to model a complex architectural scene and optimize it for quick editing and rendering.
Throughout these lessons we will go through the steps of creating a complex architectural scene in a way that makes it quick to create, easy to edit and fast to render. We will learn about the various modeling techniques essential to architectural workflows, including terrain, cities, polygon modeling, splines and nurms smoothing, as well as optimization techniques such as using proxies and XRef scenes.
By the end you will be able to handle any scale of architectural project and easily complete them within very short deadlines.
描述:
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