Gumroad - Procedural Clouds Shader
這款程序化云著色器旨在無縫集成到您的 Blender 場景中,無論您使用的是 Cycles 還是 Eevee。它輕巧、快速且靈活,讓您無需外部紋理即可生成逼真的云層,同時保持了易用性。
這款著色器與其他項目一起開發(fā),耗時良久,我將其免費分享。如果您喜歡它,分享或提供反饋將意義重大。當然,如果您有任何問題,請隨時聯(lián)系我們。
This procedural cloud shader was designed to integrate seamlessly into your Blender scenes, whether you’re using Cycles or Eevee. Lightweight, fast, and flexible, it lets you generate realistic cloud layers without external textures, while remaining easy to use.
Tested through the preview animations shown on this page, the shader proved efficient in a production-like context. The clouds were rendered in Eevee at three minutes per frame, while the terrain was rendered in Cycles at 30 seconds per frame — a smart hybrid workflow that balances speed and quality.
This shader took time to build alongside other projects, and I’m sharing it for free. If you enjoy it, a share or some feedback would mean a lot. And of course, feel free to reach out if you have any questions.
描述:
標簽: 云朵 云層 材質 動畫 shader○ 因利息系統(tǒng)長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的 30% ,充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯(lián)系站長】 |
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