Digital Tutors - Creature Creation in CINEMA 4D R14
Digital Tutors - CINEMA 4D R14創造生物
用CINEMA 4D studio的雕刻工具,它已經成為制作生物模型的必備軟件。在這個CINEMA 4D 雕刻教程中,我們將討論在CINEMA 4D創建一個基礎網格模型,采用多種建模工具。
在整個教程中,我們將學習模型創建和UV布局,紋理烘焙和紋理繪制。然后,我們將通過CINEMA 4D的雕刻工具增加模型的高清晰度的細節。一旦我們的動物模型雕刻完成,我們將談論烘焙,詳細說明了法線貼圖,置換和AO貼圖的創建。然后,我們將使用BODYPAINT創建的生物表面貼圖。
With the addition of sculpting tools to CINEMA 4D studio, it's become possible to complete creature projects without leaving the software. In this CINEMA 4D sculpting tutorial we will discuss the modeling of a base mesh in CINEMA 4D, using a variety of modeling tools.
Throughout the tutorial we will talk about model preparation and UV layout in anticipation of texture baking and painting. Once the base is prepared, we will go through the process of adding high resolution detail using the sculpting tools in CINEMA 4D. Once our creature model is sculpted, we will talk about baking that detail out into Normal, Displacement, and Ambient Occlusion maps. Then we will use BodyPaint to create textures for the creature.
We will integrate photographs and blend multiple layers together to paint a color texture from scratch. We'll also talk about modifying the color texture to create textures that will drive the bump and specularity of your creature. By the end of the tutorial, you'll have learned a variety of sculpting tools and techniques to help you create your own creatures in CINEMA 4D.
描述:
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