Digital Tutors - Designing Zombie Minions in Photoshop
Digital Tutors - 在Photoshop設計僵尸嘍羅
當設計敵人的時候,很多時候很多類型完全相同的生物是必要的,但是需要尋找和感覺它們是唯一的。
設計這些奴才式的壞人是很乏味并占用了大量的時間在設計過程中,除非你能實現使用某種模板,以協助這些概念的設計。在本教程中我們將創造我們虛構的游戲特定類型的僵尸的模板。
我們將通過檢查項目的需要,設置一些參數范圍工作。深入并開創建一個中等身材的男性僵尸。素描他并加入一些快速的色彩后,我們將迅速創造同樣的僵尸,每個看起來完全不同。
When designing enemies for a game, often times many of the exact same type of creature is needed but they each need to look and feel like they are unique.
These minion-style bad guys can be tedious to create and take up a lot of time in the design process unless you can implement a system that uses some kind of template to assist with the concepts. In this tutorial we will walk through creating a template for a specific type of zombie for our fictional game.
We will start off by examining the needs of the project and setting some parameters to work within. From here we will dive in and begin to create a bare bones template for an average build male zombie in one of the classes specified by our game document. After sketching him out and adding some quick color, we will quickly dive into how we can create different iterations of the same zombie that each look totally different.
After going through this training, you will not only have learned how to draw and paint zombies but also a process that can be adapted for literally any minion style enemy where each requires a level of uniqueness.
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