Digital Tutors - Your First Day in Mudbox 2014
Digital Tutors - Mudbox 2014 入門
在本系列教程中,我們將帶你入門Mudbox。
在這個教程中,我們將從創(chuàng)建基本幾何體開始創(chuàng)造角色的模型。我們將討論用幾何體的工作方法。我們將學習如何塑造網(wǎng)格。我們將使用圖層添加高頻細節(jié)和并創(chuàng)建的UV。我們還將為我們的生物繪制紋理,讓多個紋理層混合在一起,學習如何使用照片來繪制紋理和畫紋理通道,如鏡面反射,光澤度貼圖等等。
In this series of tutorials, we'll take you through your first day working in Mudbox. When learning a new software package, sometimes it's good to just jump in with both feet and create something.
In this course we'll do just that as we create a little creature from base geometry to a finished, painted sculpt. We'll cover methods of working with geometry. We'll learn to shape and sculpt our mesh. We'll add high-frequency detail using layers and talk about creating UVs. We'll also paint a texture for our creature, blending together multiple paint layers. We'll learn to use photographs to paint textures and learn to paint texture channels like specularity, gloss, and incandescence.
This step-by-step tutorial is designed to be a quick look at Mudbox and allow to get the feel of working on a whole project, without bogging down in the details of the interface or blasting you with every workflow possibility. Once you're done, we encourage you to go deeper with the Introduction to Mudbox, Sculpting Workflows, Painting Workflows, or any of our project based courses.
描述:
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