精品一区二区在线观看1080p,免费jizz在在线播放国产,欧美色系列电影大全免费观看,女明星被调教鞭打臀缝小说

Ghostxx,CG網站,CG資源

33.6K
Max Cookie - Disassembling a creature with PFlow
0 7

Max Cookie - Disassembling a creature with PFlow

Max Cookie - 用PFLOW分解一個角色


在這段3ds max教程中,我們將探討使用粒子流分解一個生物角色的過程,渲染將使用Mental Ray來做。

 

In this video for 3ds max we’ll talk about mesh disassembling done using  Particle Flow, but this time we’ll focus on Particle Skinner modifier  and Data Operator to do it.

 

In Disassembling a creature with PFlow tutorial we’ll disassemble the  Abix character done by Pepeland using Particle Flow. To break it in  pieces we’ll use Particle Skinner modifier controller by particles  coming out from the character.

Basic idea is to have particles all over Abix and then have them flying  away in a procedural way. To select the particles flying away, we’ll use  a Data Operator that will check the emitter material color near every  single particles and using its value it will change the particle speed.  Emitter material will be controlled by an animated gradient ramp with  noise applied on so we’ll be able to select particles in a procedural  way. The selected particles will be sent to a new event to control  animation and flying away behaviour. Rendering will be done using Mental  Ray.

 

描述:

標簽: 教程 特效 粒子 particle flow
分類:教程 > 3D教程 > 3Ds max
發布:CGer | 查看: | 發表時間:2014/3/19 18:25:30 | 更新時間:2025/4/4 23:44:17

○  因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的  30%  充值贈送百分比提高  100%  (暫定),請知悉。


○  充值或賬號問題請【點擊這里聯系站長



注冊/登錄后下載
點擊消耗 10 CG點(約 1.0 元)解鎖 30個通用資源, 12小時內有效!(有效期內不重復扣點)
全部評論 (0)
還可以輸入
500
點擊刷新 點擊圖片換一個
官方QQ群
①: 6095105