精品一区二区在线观看1080p,免费jizz在在线播放国产,欧美色系列电影大全免费观看,女明星被调教鞭打臀缝小说

Ghostxx,CG網站,CG資源

33.6K
CG ACADEMY - HLSL SHADER CREATION 2 - LIGHT AND SHADING MODELS
0 1

CG ACADEMY - HLSL SHADER CREATION 2 - LIGHT AND SHADING MODELS

CG ACADEMY - HLSL SHADER  創作2:燈光和著色器

 

HLSL著色器創建系列第二張DVD,克羅沃德奔探討如何在HLSL里創建照明和著色器。演示了如何構建著色器來表示環境,漫反射和鏡面反射。如何通過使用HDR來表現環境,奔還介紹了如何創建點,方向和聚光光源......

 

In this second DVD in our HLSL Shader Creation  series, Ben Cloward explores how you can create the main building blocks  of a lighting and shading system in HLSL. He shows how you can build  shaders to represent the Ambient, Diffuse and Specular components of  surface shading. How to enhance your Ambient shading by using a  combination of convolved HDRI environment maps and baked Ambient  Occlusion. Ben also shows you how to create Point, Directional and Spot  light sources. And we wrap up with a practical exploration of some of  today?s standard surface shading models, including Phong, Blinn,  Cook/Torrence and Oren/Nayar.

This DVD builds on the theory and skills taught in DVD one in this  series. You need to know how to write basic HLSL shader code (surface  & light) to get the most out of this title.




描述:

標簽: hlsl 教程 材質 紋理 變成
分類:教程 > 3D教程 > 3Ds max
發布:CGer | 查看: | 發表時間:2014/3/28 22:22:16 | 更新時間:2025/4/4 23:45:50

○  因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個賬號額外一次性補償當前余額的  30%  充值贈送百分比提高  100%  (暫定),請知悉。


○  充值或賬號問題請【點擊這里聯系站長



注冊/登錄后下載
點擊消耗 10 CG點(約 1.0 元)解鎖 30個通用資源, 12小時內有效!(有效期內不重復扣點)
全部評論 (0)
還可以輸入
500
點擊刷新 點擊圖片換一個
官方QQ群
①: 6095105