Lynda - Rendering Interiors in 3ds Max with Adam Crespi
Lynda - 亞當(dāng) 克雷斯波的3ds Max室內(nèi)渲染教程
學(xué)習(xí)如何復(fù)制三個(gè)獨(dú)特的照明設(shè)置在室內(nèi)場景。亞當(dāng) 克雷斯波展示了如何創(chuàng)建和應(yīng)用各種材料如油漆,金屬飾面,玻璃和木材的紋理。然后,他展示了如何創(chuàng)建一個(gè)日光系統(tǒng),增加圖片曝光。然后學(xué)習(xí)如何使用室內(nèi)燈光和天空門戶光,黃昏和夜景的燈光。最后,亞當(dāng)展示了如何添加后的效果和合成渲染在After Effects和Nuke。
Learn how to replicate three unique lighting setups in interior scenes, starting with direct daylight, with 3ds Max. Adam Crespi shows how to create and apply materials such as paint sheens, metallic finishes, glass, and wood textures you would find in any home. Then he shows how to create a daylight system, adding in photographic exposure to see light like you would through a camera. Then learn how to use interior lights and sky portals to light dusk and night shots. Finally, Adam shows how to add post effects and composite the rendering in After Effects and Nuke.
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