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CGSOCIETY - VEX in Houdini
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CGSOCIETY - VEX in Houdini

 

花8周時間探索速度最快,功能最強大的編程語言:VEX。它的多線程代碼在Houdini中無與倫比,程序的視覺效果工作流程很像XSI的brilliant ICE的工作流程,該代碼可以直觀地通過一個節(jié)點圖生成。

 

Spend eight weeks exploring the fastest, most powerful programming  language to ever be embedded in 3D software: VEX. It’s the  multi-threaded code at the core of Houdini’s unparalleled procedural  visual effects workflow and, much like XSI’s brilliant ICE workflow, the  code can be generated visually via a node graph.
So why write code, when you can plug and play? "We’ll answer that with  examples expressed more succinctly and beautifully in pure code," says  Shawn."But more than just teaching you the library of functions in some  exhaustive exercise of rote memorization, I want to walk you through the  implementation of real algorithms culled from papers and vfx projects  alike."
The first week is an intro to VEX, followed by two weeks of broad  strokes coverage, then we will launch into actual projects, one per  week.



描述:

標簽: 腳本 代碼 3d 教程
分類:教程 > 3D教程 > Houdini
發(fā)布:CGer | 查看: | 發(fā)表時間:2014/10/24 16:16:31 | 更新時間:2025/4/5 0:05:08

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