C-Media Advanced Materials Edition 1 Unreal Engine
這個資源包包括9套高級材質,這些材質的設置是允許完全控制的,通過實例化和修改類型你能獲得想到的任何資產。
該資源包還包括預設,所以你可以很容易地剖析各種材料和所有實例參數,便于使用和調整每種材料的實例。此包是一個都可以自由使用,并且可以方便地自己自定義紋理貼圖材質。
This pack includes 9 advanced materials which are setup to allow for complete control via instancing and should cover material types for just about any asset you could dream up.
The pack also includes instances for every material with preset values so you can easily dissect each material and all instance parameters are labeled for easy use and adjustment. Included in this pack is a set of texture maps for each material which are free to use and can be easily replaced with your own custom texture maps. The pack also comes with a grid mesh and the demo map you see in the screenshots so you can jump right i and start messing with the properties.
The Tessellated Water, Terrain and Cloth all utilize RGBA vertex values to control height, color and blend which can be controlled via Vertex Painting and/or texture masks. The Multi-Use Basic material can either use a diffuse texture map or colors can be controlled via an RGB color mask, this can be toggled via Switches.
描述:
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