我是一個概念設計師和專門的3D建模愛好者,目前專注于以機器人為中心的產品設計以及娛樂設計領域。 在我12年以上的職業生涯中,我深刻的感受到尖端的技術,創新和啟發未來的設計。 在兩個領域(電影/視頻游戲設計和實際產品的娛樂設計)工作,我很幸運與驚人的團隊合作,并獲得了獨特的觀點,藝術和技術方法,成功利用了這兩個世界的工具和工作流程。
I am a conceptual designer and a dedicated 3D modelling enthusiast currently specializing in robot-centric designs for products as well as for entertainment design field. Throughout my 12+ years career I have developed a deep affection for cutting edge technology, innovation and inspiring futuristic design. Working in both fields (entertainment design for Films/Videogames Design and Industrial Design for real products) I was lucky to collaborate with amazing teams and obtain a unique perspective on artistic as well as technical approach that successfully utilizes tools and workflows from the both worlds.
As an entertainment designer I worked for Dreamworks, Blizzard Entertainment, LucasFilm’s Industrial Light&Magic, Paramount Pictures, MGM, Skydance Productions and more. As a conceptual and industrial designer I worked for Panasonic, Intel’s New Devices Group, Google’s Boston Dynamics, Oakley, Intuitive Surgical and more.
描述:
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