Particle Simulation Modifier V5
此修改器可為 Blender 4.4 或更高版本創(chuàng)建一個(gè)易于使用的粒子系統(tǒng)。只需將修改器放置在您想要生成粒子的對(duì)象上,粒子就會(huì)隨著模擬的進(jìn)行而開(kāi)始生成。該系統(tǒng)允許通過(guò)點(diǎn)擊按鈕來(lái)拖曳粒子,并且可以將您選擇的對(duì)象實(shí)例化。此功能適用于 Blender 4.4 或更高版本。(Blender 4.3 技術(shù)上可以運(yùn)行,但面板 UI 可能會(huì)出現(xiàn)故障。)
這是一個(gè)幾何節(jié)點(diǎn)修改器,而非插件。
This modifier creates an easy to use particle system for Blender 4.4 or later.
Just place the modifier on the object you want to spawn particles from, and they will start generating as the simulation plays.
The system allows for particles to be trailed with a click of a button and an object of your choice can be instanced.
This will work in Blender 4.4 or later.
(Blender 4.3 technically works, but the panel UI may glitch.)
This is a geometry node modifier, not an add-on.
Modifier settings:
Emitter
Spawning - Particle spawn rate
Particle Info - Lifetime and size
Velocity - Initial velocity
Rotation - Initial rotation
Children - Spawn particles from other systems
Movement
Velocity - Gravity, wind, and drag
Collision - Mesh and self collisions
Rotation - Rotational velocity
Forces - Noise and experimental GN force fields
Visual
Instance - Instance object on particles
Trail - Trail particles with mesh ribbon
All used attributes are available in the shader editor using the Attribute node. Just be sure to check whether it should be set to Instancer or Geometry mode.
Attribute list:
Age
Delta Time
Hit Count
Hit Distance
Hit Normal
Is Hit
Life
Lifetime
Mass
Random
Rot Velocity
Rotation
Size
Trail Age
Trail Lifetime
Trail UV
Velocity
Will Delete
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